Li-Ke Ma (马力克)

Available for Opportunities

My research interests include reinforcement learning, agentic RL, and agent RSI (Recursive Self-Improvement). I was previously a research engineer at WeRide, focusing on E2E autonomous driving. I received my Ph.D. from Tsinghua University, advised by Prof. Baining Guo, through the joint Ph.D. program with Microsoft Research Asia. At MSRA, I was mentored by Dr. Yang Liu and Dr. Xin Tong in the Internet Graphics group. My past research includes reinforcement learning, physics-based simulation, and motion control. My CV can be found here, and I also have a personal blog.
Ph.D in Computer Science, Tsinghua University, 2015 - 2021
Visiting Scholar, Simon Fraser University, 2018 - 2019
B.S. in Physics, Peking University, 2011 - 2015
B.S. in Economics, Peking University, 2011 - 2015
WeRide Inc., 2021 Jul - 2026 May
Intern in IG Group, Microsoft Research Asia, 2019 Sep - 2021 Apr
Intern in IG Group, Microsoft Research Asia, 2016 Sep - 2018 Jul
Intern in Megvii, 2016 Jan - 2016 Jun

Learning and Exploring Motor Skills with Spacetime Bounds

Li-Ke Ma, Zeshi Yang, Xin Tong, Baining Guo, KangKang Yin
Computer Graphics Forum (Eurographics), 40, 2(2021)

Towards Robust Direction Invariance in Character Animation

Li-Ke Ma, Zeshi Yang, Baining Guo, KangKang Yin
Computer Graphics Forum (Pacific Graphics), 39, 7(2019)

Computational Design and Fabrication of Soft Pneumatic Objects with Desired Deformations

Li-Ke Ma*, Yizhong Zhang*, Yang Liu, Kun Zhou, Xin Tong
ACM Transactions on Graphics (SIGGRAPH Asia), 36, 6(2017)
IGsolver is a C++ library implements several basic optimization algorithms (Newton-Raphson algorithm for unconstrained optimization, SQP for equality constrained optimization).

IGsim is a tiny C++ library for FEM based deformable object simulation. It implements functions that calculate deformation energy, force, stiffness matrix and material gradient of neo-hookean materials.

Tetgen_gui is a GUI wrapper for Tetgen that facilitates the process of tetrahedralizaiton of 3D meshes. It takes in 3D models (obj/off/ply/stl) and outputs tetrahedron mesh, and supports exporting region information.
Email: milkpku [at] gmail.com